Tuesday, June 8, 2010

Tourney Round 2!

Exciting match. Here's a battle report written by my worthy opponent. Enjoy:

The Tau deployed almost the entirety of his army in his corner. His Kroot infiltrated.
The Guard deployed a lone Chimera on the battlefield. The HQ inside the Chimera was frantic to relay instructions to the rest of the Guard army, which was outflanking.

Turn 1: The tau reach across the board and unleash upon the lone Chimera. The transport was shaken, unable to move or act. The tau closed, with the kroot circling from one side, and the Piranha coming in towards the Chimera from the other.

Scared witless by the incoming force, the HQ bailed from the Chimera and ran away, into nearby bushes, where they bunkered down.

Turn 2: The empty Chimera was destroyed. The kroot closed in on the cowering HQ. The rest of the tau force drifted towards the middle in preparation for the incoming Guard counter.

That force came. The Lone Commando, one Valk (with melta vets inside), one Chimera (with the Gunnery Sgt and plasma vets), and two autocannon Scout Sentinels appeared on the tau's short edge. Melta-vets deployed from the Valk and crippled a tau transport. A few Crisis-Suits were frazzled by autocannon shots. But the HQ sallied from their hiding spot, and charged the Pirhana that was previously hunting them, and detonated the lone craft. Also, the Lone Commando detonated his explosives pack, destroying the shield drones that accompanied the Crisis-Suits.

Turn 3: The tau addressed the ambushing Guard force. One Scout Sentinel was destroyed, the other badly wounded. The Hammerhead devestated the melta-vet squad. The Lone Commando was obliderated from concentrated fire. The Valk was stunned. The kroot stalking the Guard HQ pounced and slew the humans, taking only minimal losses. They would later consolidate onto the forested objective.

The second Valk appeared, and threw its second melta-vet squad at the tau Hammerhead, destroying it before flying off and doing minimal damage to some tau Fire Warriors. The other Valk (stunned) flew circles around the tau, confusing them with some high-speed passes.

Turn 4: The kroot stayed on the forested objective. The other tau stunned the Valks, and destroyed the second melta-vet squad.

The plasma-vets inside the Chimera ended up clearing the tau transport from the choke point, but taking casualities from the explosion. The Valks continued to do futuristic fly-bys.

Turn 5: The plasma-vets were obliterated. The remaining tau tried bringing down the remaining Sentinel and Valks down, but to no affect.
Currently, the Guard don't have any infantry left. The tau are holding three objectives - one with the kroot in the forest in the Guard's corner; one objective in the centre, held by Fire Warriors in a transport. And another objective held by a damaged, dismounted Fire Warrior unit in the tau's corner.

One Valk attempts to chase the kroot off the forested objective, with minimal result. However, concentrated fire from the remaining Chimera chases the Fire Warriors off the objective in the tau's corner. The second Valk attempts to hurt the tau gathered in the centre, to no effect.

Turn 6: The tau consolidate in the centre, attempting to block Guard forces from contesting the objective with their positioning. They frazzle the Valks, even managed to destroy a weapon's pod, but otherwise leave them unharmed.

One Valk looms over the kroot on the forested objective, contesting it. The second Valk manages to steal between several tau units from an unexpected angle, contesting the centre objective. The tau that held the objective in the tau's corner are wisely retreating.

The game ends in a draw. A pyyric draw.

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